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RetroArch: Getting Started
Windows
Windows 10
Windows 2000/ME/98SE
GNU/Linux
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iOS/tvOS Build
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Switch
3DS/2DS Family
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Lakka-PC
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RetroArch: User Guides
User Interface
Input and Controls
Joypad Auto-Configuration
Installing Cores
Directory Configuration
File Browser
Launching Content
Importing Content
Shaders
Overrides: Content/Folder/Core-Specific Settings
Cheat/Rumble Codes
Input Overlays
Netplay Getting Started / FAQ
RetroAchievements
Softpatching ROMs
Accessibility
Quick Start
Guide
Video Recording and Streaming
Troubleshooting
Generating Logs
RetroArch: Appearance and Customization
Creating a Theme
Playlists and Thumbnails
RGUI Interface
RetroArch: Advanced
AI Service
Command-Line Interface (CLI)
Input and Joypad Drivers
Linux KMS Mode
Optimal Vsync Performance
Run Ahead
Lakka Documentation
Core Library: Emulation
Getting Started with Arcade Emulation
Getting Started with MAME Software List Emulation
BIOS Information Hub
3DO Emulation
The 3DO Company - 3DO (4DO)
3DO Compatibility List
Amstrad Emulation
Amstrad - CPC (Caprice32)
Amstrad - CPC (CrocoDS)
Arcade Emulation
Arcade (MAME 2003)
Arcade (MAME 2003-Plus)
Arcade (MAME 2010)
Atari Emulation
Atari - Jaguar Compatibility List
Atari - Lynx Compatibility List:
Atari - 2600 (Stella)
Atari - 7800 (ProSystem)
Atari - 5200 (Atari800)
Atari - Jaguar (Virtual Jaguar)
Atari - Lynx (Beetle Handy)
Atari - Lynx (Handy)
Atari - ST/STE/TT/Falcon (Hatari)
Bandai Emulation
Bandai - WonderSwan/Color (Beetle Cygne)
Bandai - Wonderswan Compatibility List
ColecoVision Emulation
MSX/SVI/ColecoVision/SG-1000 (blueMSX)
DOS Emulation
DOS (DOSBox)
GCE Emulation
GCE - Vectrex (vecx)
Magnavox Emulation
Magnavox - Odyssey2 / Phillips Videopac+ (O2EM)
Mattel Emulation
Mattel - Intellivision (FreeIntv)
Microsoft Emulation
Microsoft - MSX (fMSX)
MSX/SVI/ColecoVision/SG-1000 (blueMSX)
Nintendo Emulation
Nintendo - DS Compatibility List
Nintendo - Game Boy Advance Compatibility List
Nintendo - Game Boy Color Compatibility List
Nintendo - NES Compatibility List
Nintendo - SNES Compatibility List
Nintendo - Game Boy / Color (Emux GB)
Nintendo - Game Boy / Color (Gambatte)
Nintendo - Game Boy / Color (SameBoy)
Nintendo - Game Boy / Game Boy Color (TGB Dual)
Nintendo - Game Boy / Color (Gearboy)
Nintendo - Game Boy Advance (Beetle GBA)
Nintendo - Game Boy Advance (gpSP)
Nintendo - Game Boy Advance (Meteor)
Nintendo - Game Boy Advance (mGBA)
Nintendo - Game Boy Advance (VBA Next)
Nintendo - Game Boy Advance (VBA-M)
Nintendo - GameCube/Wii (Dolphin)
Nintendo - NES (bnes)
Nintendo - NES / Famicom (Emux NES)
Nintendo - NES / Famicom (FCEUmm)
Nintendo - NES / Famicom (Mesen)
Nintendo - NES / Famicom (Nestopia UE)
Nintendo - NES / Famicom (QuickNES)
Nintendo - 3DS (Citra)
Nintendo - 3DS (Citra Canary/Experimental)
Nintendo - Nintendo 64 (Mupen64Plus)
Nintendo - DS (DeSmuME 2015)
Nintendo - DS (DeSmuME)
Nintendo - DS (melonDS)
Nintendo - Pokémon Mini (PokeMini)
Nintendo - SNES / Famicom (Beetle bsnes)
Nintendo - SNES / Famicom (bsnes Accuracy)
Nintendo - SNES / Famicom (bsnes Balanced)
Nintendo - SNES / Famicom (bsnes C++98 (v085))
Nintendo - SNES / Famicom (bsnes Performance)
Nintendo - SNES / Famicom (bsnes-mercury Accuracy)
Nintendo - SNES / Famicom (bsnes-mercury Balanced)
Nintendo - SNES / Famicom (bsnes-mercury Performance)
Nintendo - SNES / Famicom (higan Accuracy)
Nintendo - SNES / Famicom (nSide Balanced)
Nintendo - SNES / Famicom (Snes9x 2002)
Nintendo - SNES / Famicom (Snes9x 2005 Plus)
Nintendo - SNES / Famicom (Snes9x 2005)
Nintendo - SNES / Famicom (Snes9x 2010)
Nintendo - SNES / Famicom (Snes9x)
Nintendo - Virtual Boy (Beetle VB)
NEC Emulation
NEC - PC-FX Compatibility List
NEC - PC-8000 / PC-8800 series (QUASI88)
NEC - PC-98 (Neko Project II Kai)
NEC - PC Engine SuperGrafx (Beetle SGX)
NEC - PC Engine / CD (Beetle PCE FAST)
NEC - PC-FX (Beetle PC-FX)
Phillips Emulation
Magnavox - Odyssey2 / Phillips Videopac+ (O2EM)
SNK Emulation
SNK - Neo Geo Pocket / Color (Beetle NeoPop)
SNK - Neo Geo Pocket / Color (RACE)
Sega Emulation
Cannonball
Sega - 32X Compatibility List
Sega - Dreamcast Compatibility List
Sega - Saturn Compatibility List
Sega - Dreamcast (flycast)
Sega - Master System (Emux SMS)
Sega - MS/GG (SMS Plus GX)
Sega - MS/GG/SG-1000 (Gearsystem)
Sega - MS/GG/MD/CD (Genesis Plus GX)
Sega - MS/MD/CD/32X (PicoDrive)
Sega - Saturn (Beetle Saturn)
Sega - Saturn (Yabause)
MSX/SVI/ColecoVision/SG-1000 (blueMSX)
VeMUlator
Sharp Emulation
Sharp - X68000 (PX68k)
Sinclair Emulation
Sinclair - ZX 81 (EightyOne)
Sinclair - ZX Spectrum (Fuse)
Sony Emulation
Sony - Playstation Compatibility List
Sony - PlayStation (Beetle PSX)
Sony - PlayStation (Beetle PSX HW)
Sony - PlayStation (PCSX ReARMed)
Sony - PlayStation Portable (PPSSPP)
SpectraVision Emulation
MSX/SVI/ColecoVision/SG-1000 (blueMSX)
Thomson Emulation
Thomson - MO/TO (Theodore)
Core Library: Game and Scripting Engines
2048
3D Engine
Cave Story (NXEngine)
Cannonball
ChaiLove
CHIP-8 (Emux CHIP-8)
Dinothawr
Doom (PrBoom)
Dungeon Crawl Stone Soup
Flashback (REminiscence)
Handheld Electronic (GW)
Lua Engine (Lutro)
Minecraft (Craft)
Mr.Boom (Bomberman)
Quake 1 (TyrQuake)
Rick Dangerous (XRick)
RPG Maker 2000/2003 (EasyRPG)
ScummVM
The Powder Toy
TIC-80
Tomb Raider (OpenLara)
Uzebox (Uzem)
Core Library: Media
Imageviewer
FFmpeg
Game Music Emu
PocketCDG
Video Processor
Core Library: Special-Purpose
Dummy Core
Remote RetroPad
Shader Library
Introduction
3dfx
antialiasing
border
cgp
crt
crt-royale
cubic
ddt
dithering
eagle
handheld
handheld-border
hqx
linear
motionblur
mudlord
nedi
nnedi3
ntsc
presets
retro
sabr
scalefx-OLD-shaders
scalefx
scalehq
scalenx
sharpen
windowed
xbr
xbrz
xsal
xsoft
For Developers
Libretro API and Ecosystem
Libretro Overview
Open Source Bounties
Input API
Coding Standards
Licenses
Frontends
RetroArch Development
Debugging
Adding Menu Entries
Input
Input Overlays
Parallel Port Joypads
Adding Translations
Network Protocols
Netplay
Network Control Interface
RetroArch Compilation Guides
Apple
OSX/PowerPC
OSX/macOS
iOS
Android
Linux and BSD
Overview for Linux/BSD
Ubuntu
Haiku
Microsoft
Windows 7 and later (MSYS2)
MSVC Compatibility Guide
Windows XP and later (MSVC2010)
MSVC Commandline
MSVC IDE
Windows 2000 and later (MSVC2008)
MSVC Commandline
MSVC IDE
Windows 98SE/ME/2000 (MSVC2005)
MSVC Commandline
MSVC IDE
Windows 95/98/NT4 (MSVC2003)
MSVC Commandline
Windows NT3.51 (MSVC6)
MSVC Commandline
DOS
Nintendo
Nintendo 3DS
Nintendo GameCube
Nintendo Wii
Nintendo Wii U
Nintendo Switch (libnx)
Sony
PlayStation2
PlayStation Portable
PlayStation Vita/TV
Core Development
Core Development Overview
Dynamic Rate Control for Emulators
OpenGL Accelerated Cores
Core-Specific Docs
Nintendo - GameCube/Wii (Dolphin)
Nintendo - GameCube/Wii (Ishiiruka)
MAME (0.181-current)
MAME 2016
MAME 2003-Plus
Shader Development
Shader Development Overview
Slang Shader Development
GLSL Shader Development
Cg Shader Development (deprecated)
XML Shader Development (discontinued)
Content-Aware Shaders
Shader Lookup Textures
Contribute to the Docs
Adding or Editing Documentation
Core List
Core Template
Shader Preview Template
See Also
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GLSL Shaders
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